Right now, out of the blue, Ascendant Studios introduced the discharge of the much-awaited Immortals of Aveum replace that introduces AMD FSR 3 help on consoles. That is the primary time {that a} console recreation helps any body technology expertise.

Ascendant Studios achieved the feat with the assistance of Enduring Video games, an Austin-based studio that co-developed plenty of massive titles, together with Demon’s Souls for PlayStation 5, Godfall for PS5 and the Epic Video games Retailer, Knockout Metropolis for Nintendo Swap, PlayStation, and Xbox, the cross-platform play replace for Borderlands 3, constructing the primary Unreal Engine video-on-demand software with Crunchyroll for the Nintendo Swap system, cross-platform play help for Tiny Tina’s Wonderlands, cross-platform play & Nintendo Swap console help for Tribes of Midgard, multiplatform help for New Tales From the Borderlands, retargeting Bugsnax for the Nintendo Swap system.

Associated Story Ghost of Tsushima PC Permits Each DLSS Upscaling and FSR 3 Body Era Concurrently

The Immortals of Aveum replace didn’t simply add body technology to consoles. The PC model of AMD FSR 3 was additionally up to date on PC to enhance each high quality and efficiency.

AMD FSR 3 makes use of a mixture of tremendous decision temporal upscaling expertise and body technology to ship smoother framerates in supported video games. This expertise makes use of optical move expertise and temporal recreation information similar to movement vectors to generate extra high-quality frames for a better framerate. On PC, AMD FSR 3 has been up to date to a more moderen, higher model which additional improves visible high quality and efficiency of its temporal upscaling.

Furthermore, this Immortals of Aveum replace improves Variable Refresh Fee (VRR) help throughout platforms and shows, which the developer says ought to enhance body pacing points and even the occasional tearing points. Lastly, this patch provides Excessive Dynamic Vary (HDR) show help on PC.

HDR is among the IOA neighborhood’s most extremely requested options and our staff shared that need to deliver HDR to Immortals of Aveum. This meant taking the time to make the sport look nice in each SDR and HDR and balancing work on different unannounced initiatives. We wished to supply gamers with beautiful HDR visuals, and we’re delighted to supply a richer, extra visually charming journey by Aveum we hope all battlemages will get pleasure from.

Will this be the primary of a number of console video games to help AMD FSR 3? We’ll need to examine the standard of its implementation first to reply such a query. Keep tuned.